The 1995 Chronicles edition of Urza's Mine, card number 114c in Magic: The Gathering. This uncommon land card is essential for building powerful artifact-based strategies.
1995 • Magic: The Gathering • Chronicles
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.72 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 1, 2026
Urza's Mine, identified as card number 114c in the 1995 Chronicles set, serves as a foundational land in the Magic: The Gathering trading card game. Designed by Anson Maddocks, this uncommon card provides a consistent source of colorless mana, which is critical for casting spells in the early game. The card's ability allows it to tap to add one generic mana, but it offers a significant advantage when integrated into specific artifact synergies. The unique power of Urza's Mine lies in its conditional effect. If the controller also possesses an Urza's Power-Plant and an Urza's Tower on the battlefield, tapping this land produces two generic mana instead of one. This mechanic encourages players to build cohesive decks around the Urza artifact theme, making the card a key component for collectors and strategists alike. Collectors often seek out the Chronicles version of Urza's Mine for its historical significance in the game's early years. As part of the Chronicles subset, this release compiled popular cards from earlier sets, making it a valuable piece for completing set collections or understanding the evolution of the game. The card's enduring popularity stems from its utility in artifact-heavy decks, where it can accelerate resource acquisition and enable powerful plays. Whether you are a seasoned player or a new collector, Urza's Mine represents a pivotal element of Magic's early design philosophy, offering both strategic depth and nostalgic appeal for those who appreciate the game's rich history.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Urza's Mine
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Anson Maddocks
Card Stock
English
Land — Urza's Mine
Abilities, attacks, oracle text, and flavor text printed on the card.
{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
Mines became common as cities during the days of the artificers.
FAQ
Urza's Mine is a land card that taps to produce one generic mana. If you control both an Urza's Power-Plant and an Urza's Tower, it produces two generic mana instead.
This card is from the Chronicles set, released in 1995. It is the uncommon version of the card, designated by the number 114c and the set code CHR.
The artwork for the Chronicles edition of Urza's Mine was created by Anson Maddocks, who depicted the industrial mining structures associated with the Urza artifact theme.
Explore cards with this name across sets and editions. Check each card’s details before choosing a version.