The Urza's Tower card (116d) from the 1995 Chronicles expansion of Magic: The Gathering, a foundational land card for vintage collectors.
Urza's Tower
1995 • Magic: The Gathering • Chronicles
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Description
Released in 1995 as part of the Chronicles expansion, Urza's Tower (card number 116d) remains a cornerstone of Magic: The Gathering history. Designed by artist Mark Poole, this uncommon land card introduces the powerful Urza's artifact synergy that defined early gameplay. The card allows players to generate colorless mana, with a unique ability to produce three mana if Urza's Mine and Urza's Power-Plant are also in play. For collectors, Chronicles holds a special place as a reprinted set that made core cards accessible to a wider audience. Owning Urza's Tower connects you to the foundational mechanics of the game's most iconic artifact trilogy. Whether you are building a vintage collection or seeking key pieces for your Magic: The Gathering library, this card represents a pivotal moment in trading card game design.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Urza's Tower
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Mark Poole
Card Stock
English
Land — Urza's Tower
Card Text
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{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
Urza always put Tocasia's lessons on resource-gathering to effective use.
