The 1995 Chronicles expansion to find the Wall of Opposition card, an uncommon creature designed by Harold McNeill.
1995 • Magic: The Gathering • Chronicles
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.21 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 11, 2026
The Wall of Opposition card, numbered 56 in the 1995 Chronicles set, represents a distinct era of Magic: The Gathering design where defensive creatures played a pivotal role in gameplay dynamics. As an uncommon rare card, it offers collectors a tangible piece of the game's foundational history, bridging the gap between the original Alpha/Beta releases and the more complex mechanics introduced in later expansions. Designed by artist Harold McNeill, this card features a creature with the Wall subtype, defined by its high toughness relative to its power output. The card's mechanical identity centers on a unique interaction: while it cannot attack, players can spend mana to temporarily boost its power, creating a versatile defensive tool that rewards strategic resource management. For collectors of vintage trading card games, the Wall of Opposition serves as a key identifier for the Chronicles era. Its status as an uncommon card makes it a frequent target for set completionists and those interested in the evolution of creature types and mana costs. The card's straightforward rules text and iconic status within the game's lore make it a staple for enthusiasts studying the strategic depth of mid-90s card design. Whether you are building a themed collection around defensive strategies or simply documenting the history of Magic: The Gathering, this card provides essential context for understanding the game's mechanical roots. By focusing on the historical and mechanical significance of cards like the Wall of Opposition, collectors can appreciate the craftsmanship and strategic innovation that defined the 1990s TCG landscape.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Wall of Opposition
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Harold McNeill
Card Stock
English
{3}{R}{R}
Creature — Wall
0 / 6
R
Abilities, attacks, oracle text, and flavor text printed on the card.
Defender (This creature can't attack.) {1}: This creature gets +1/+0 until end of turn.
Like so many obstacles in life, the Wall of Opposition is but an illusion, held fast by the focus and belief of the one who creates it.
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