Wall of Wonder is an Uncommon blue creature card from the 1995 Chronicles set, known for its unique defender mechanic that allows temporary offensive capability.
Wall of Wonder
1995 • Magic: The Gathering • Chronicles
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Description
Wall of Wonder, designated as card number 28 in the 1995 Chronicles expansion, remains a memorable piece of early Magic: The Gathering history. Illustrated by Richard Thomas, this Uncommon blue creature card features the standard Wall subtype and a mana cost of {2}{U}{U}. Its gameplay identity centers on a strategic twist: while it possesses the Defender keyword, preventing it from attacking normally, players can activate its ability to gain +4/-4 and bypass that restriction for a single turn. This mechanic creates moments of surprise and tactical depth that defined the early years of the game. Collectors of vintage Magic: The Gathering often seek out Chronicles cards for their accessibility and role in the game's foundational lore. Wall of Wonder represents the design philosophy of the era, where creatures could offer complex interactions despite simple stat lines. As a staple of the blue color identity, it appeals to builders of classic formats and those who appreciate the evolution of card design. For enthusiasts of the Chronicles set, this card offers a tangible connection to the game's 1995 origins, providing both nostalgic value and historical significance for any serious collection. ## What is the mana cost for Wall of Wonder? The mana cost for Wall of Wonder is {2}{U}{U}, requiring two generic mana and two blue mana to cast. This places its mana value at 4, making it a mid-game creature that fits into blue-centric strategies. ## What set is Wall of Wonder from? Wall of Wonder was released as part of the Chronicles set in 1995. It is cataloged as card number 28 within that expansion and is classified as an Uncommon rarity. ## What does the Defender keyword mean for this card? Defender means Wall of Wonder cannot attack during its controller's turn. However, it has an activated ability that allows it to gain +4/-4 and attack as though it did not have Defender for that turn, offering a unique offensive option.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Wall of Wonder
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Richard Thomas
Card Stock
English
{2}{U}{U}
Creature — Wall
1 / 5
U
Card Text
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Defender (This creature can't attack.) {2}{U}{U}: This creature gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.
So confusing is the Wall's appearance that few of its victims even see it move.














