Identify and appreciate Armor of Faith, the fourth card from Magic: The Gathering's 1995 Ice Age expansion, designed for strategic enchantment play.
Armor of Faith
1995 • Magic: The Gathering • Ice Age
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Description
Armor of Faith stands as the fourth entry in the Ice Age expansion, released by Wizards of the Coast in 1995. This Magic: The Gathering card represents a foundational piece of early white mana strategy, offering players a reliable method to enhance their board presence through enchantment mechanics. As a Common rarity card, it served as an accessible tool for building decks focused on creature durability and incremental advantage during the game's formative years. The card functions as an Aura enchantment with a mana cost of one white mana, making it incredibly efficient to cast in the early stages of a match. Its primary effect grants the enchanted creature a +1/+1 power and toughness boost, a subtle but significant advantage in combat. Additionally, it offers a activated ability allowing the controller to tap mana to grant the creature an additional +0/+1 boost until the end of the turn. This flexibility allows for strategic timing, such as boosting a creature just before blockers are declared or extending the life of a key defender. Collectors of vintage Magic: The Gathering often seek out Ice Age cards to complete the base set or to explore the evolution of enchantment design. Armor of Faith, illustrated by Anson Maddocks, captures the aesthetic of the Ice Age era, reflecting the harsh, survival-focused themes of the setting. While its competitive viability has shifted over decades of format changes, its historical significance remains intact for those interested in the game's strategic roots. For investors and hobbyists alike, maintaining a copy of this card provides a tangible connection to the 1990s trading card game boom. Whether used for nostalgic gameplay or as a catalog reference for set completion, Armor of Faith remains a recognizable and valuable component of the Magic: The Gathering library. The card's simple yet effective design continues to resonate with players who appreciate the elegance of early game mechanics. ## What is the mana cost for Armor of Faith? Armor of Faith has a mana cost of one white mana, making it one of the most efficient enchantments in the game to cast. ## What does the activated ability do? You may pay {W} to give the enchanted creature +0/+1 until the end of the turn, allowing for tactical combat adjustments. ## Is Armor of Faith still legal in modern Magic formats? While its competitive use varies by format, the card remains a valid part of the Magic: The Gathering card pool for those interested in its strategic history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Armor of Faith
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Anson Maddocks
Card Stock
English
{W}
Enchantment — Aura
W
Card Text
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Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn.
"Keep your chainmail, warrior. I have my own form of protection." —Halvor Arenson, Kjeldoran Priest












