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About This Card

The 1995 Ice Age expansion with this Magic: The Gathering Black Scarab card, a white Aura enchantment designed to counter black threats.

Black Scarab

1995 • Magic: The Gathering • Ice Age

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Market Value
Raw/Ungraded Market: $0.25
Updated 7 days ago
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TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 4, 2026

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Product Overview

Description

The Black Scarab card, designated as number 6 in the 1995 Ice Age expansion, represents a strategic white mana solution for Magic: The Gathering players. Designed by Kaja Foglio, this uncommon enchantment—specifically an Aura—allows players to attach it to a creature to gain significant tactical advantages during gameplay. The card’s mana cost of one white mana makes it an efficient early-game tool for those building their decks. Mechanically, the Black Scarab provides two distinct protective layers. First, it prevents the enchanted creature from being blocked by black creatures, offering a direct counter to aggressive black strategies. Second, the aura grants a +2/+2 power and toughness boost to the enchanted creature, but only when an opponent controls a black permanent. This conditional effect encourages players to time their plays carefully, turning the creature into a formidable threat precisely when the opponent holds cards in their hand or plays them. Collectors of vintage Magic: The Gathering cards often seek out cards from the Ice Age set due to its unique Arctic-themed world and the introduction of several memorable mechanics. The Black Scarab is a prime example of the set’s color pie balance, showcasing white’s ability to protect and empower its resources. Its straightforward yet powerful effect makes it a staple in many white-based strategies, bridging the gap between casual play and competitive formats. Whether you are looking to complete a set of Ice Age cards or add a reliable white enchantment to your collection, the Black Scarab offers both historical significance and gameplay utility. The card’s design reflects the artistic style of the mid-90s, making it a cherished item for those who appreciate the evolution of Magic: The Gathering. Explore the diverse range of Magic: The Gathering cards available to find this classic enchantment and enhance your collection with a piece of the game’s rich history.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

1995

Series

Ice Age

Card Number

#6

Featured Subject

The subject, team, league, and sport context tied to this card.

Featured

Black Scarab

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Uncommon

Artist

Kaja Foglio

Material

Card Stock

Language

English

Mana cost

{W}

Type

Enchantment — Aura

Color

W

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.

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FAQ

Frequently Asked Questions

What does the Black Scarab card do?

The Black Scarab is an Aura enchantment that prevents the enchanted creature from being blocked by black creatures. Additionally, it grants the enchanted creature +2/+2 power and toughness if an opponent controls a black permanent.

Is the Black Scarab card from the Ice Age set?

Yes, the Black Scarab is card number 6 from the Ice Age expansion, released in 1995. It is an uncommon white mana card designed by Kaja Foglio.

How much mana does the Black Scarab cost to play?

The Black Scarab has a mana cost of one white mana, making it a relatively cheap card to cast in the early stages of a game.

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