Blue Scarab is card number 9 from the 1995 Ice Age expansion for Magic: The Gathering. This Aura enchantment provides strategic blocking protection and conditional power boosts for creature decks.
Blue Scarab
1995 • Magic: The Gathering • Ice Age
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$0.25
Description
Blue Scarab stands as a distinctive piece of card number 9 from the 1995 Ice Age expansion for Magic: The Gathering. Designed as an Aura enchantment with a mana cost of {W}, this card occupies a specific niche in the game’s early strategic landscape. For those building a comprehensive collection of the Ice Age set, this card represents a fundamental component of the original release. The gameplay mechanics of Blue Scarab offer a blend of defensive utility and offensive potential that appeals to strategy enthusiasts. As an Aura, it attaches to a creature to provide two distinct effects. First, it prevents the enchanted creature from being blocked by blue creatures, adding a layer of unpredictability to combat phases. Second, it grants the creature a +2/+2 boost, but only while an opponent controls a blue permanent. This conditional power increase encourages players to monitor the board state carefully, creating dynamic interactions during gameplay. The combination of these effects makes it a versatile tool for decks focused on white mana strategies. Collectors often seek out cards from the 1995 Ice Age expansion due to their historical significance in the trading card game genre. Blue Scarab, with its unique artwork and mechanical design, serves as a tangible link to this pivotal period in gaming history. Whether you are an investor looking to diversify your portfolio of vintage cards or a hobbyist completing a set, this product offers a meaningful addition. The card’s identity within the Ice Age series is well-defined, with its specific card number and set code providing clear cataloging for enthusiasts. The enduring appeal of Blue Scarab lies in its simple yet effective design. It does not require complex interactions to be understood, making it accessible to new players while still offering depth for veterans. The card’s status as part of the original Ice Age release adds to its collectibility, as fans of the era appreciate the nostalgia and craftsmanship of early Magic: The Gathering products. For those interested in the evolution of card design and strategy, this card serves as an excellent reference point. Its presence in the market allows collectors to engage with the history of the game, preserving the legacy of the 1995 release for future generations.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Blue Scarab
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Amy Weber
Card Stock
English
{W}
Enchantment — Aura
W
Card Text
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Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.










