Chromatic Armor is a rare enchantment card from Magic: The Gathering's 1995 Ice Age expansion, numbered 283.
Chromatic Armor
1995 • Magic: The Gathering • Ice Age
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Price History
$0.87
Description
Chromatic Armor, identified as card number 283 in the Ice Age expansion, represents a pivotal moment in Magic: The Gathering's early history. As a rare enchantment — Aura, it allows players to attach protection to a creature by choosing a color, shielding it from damage of that specific type. This flexibility made it a staple in many competitive decks during its era, appealing to both nostalgic collectors and strategists. Collectors often seek Chromatic Armor for its historical significance within the Magic: The Gathering universe. Its unique ability to adapt to different threats adds layers of gameplay interest, making it a valuable addition to any collection focused on classic TCG design. For those interested in the evolution of card mechanics, this piece offers a tangible connection to the game's foundational years.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Chromatic Armor
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Mark Poole
Card Stock
English
{1}{W}{U}
Enchantment — Aura
U, W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature As this Aura enters, choose a color. This Aura enters with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. {X}: Put a sleight counter on this Aura and choose a color. X is the number of sleight counters on this Aura.










