Cold Snap is a white uncommon enchantment from the 1995 Ice Age expansion of Magic: The Gathering, identified by card number 17. It features the cumulative upkeep mechanic.
Cold Snap
1995 • Magic: The Gathering • Ice Age
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Description
Cold Snap, card number 17 from the Ice Age expansion, stands as a distinct white uncommon enchantment within the Magic: The Gathering trading card game. Released in 1995, this card introduces the cumulative upkeep mechanic, requiring players to pay increasing costs each turn or sacrifice the permanent. The mana cost of {2}{W} makes it accessible early in the game, while its effect deals damage to each player equal to the number of snow lands they control. This interaction creates strategic depth for collectors who appreciate the complex rules interactions of the era. The card's flavor text adds narrative context to the set's icy theme. For enthusiasts of Magic: The Gathering, completing the Ice Age set offers a glimpse into the game's evolving design philosophy. Collectors often seek specific card numbers to complete their sets, making Cold Snap a notable piece for those focused on the Ice Age series. The straightforward layout and clear rules text make it a recognizable component for any Magic: The Gathering collection.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Cold Snap
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Randy Gallegos
Card Stock
English
{2}{W}
Enchantment
W
Card Text
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Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of snow lands they control.
Who knows from whence the winter comes?
