Death Ward (Ice Age #19), a classic white Instant from Magic: The Gathering's 1995 Ice Age expansion, offering vital creature protection.
Death Ward
1995 • Magic: The Gathering • Ice Age
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Market & Price History
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.20 | Guide Estimate | +11.1% | ||
- $0.20
- Source
- Guide Estimate
- Trend
- +11.1%
- Price Details
30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 5, 2026
Description
Death Ward stands as a fundamental defensive tool within the Magic: The Gathering trading card game, specifically originating from the Ice Age set released in 1995. As card number 19 in the Ice Age expansion, this white Instant card is valued by collectors and players for its straightforward yet powerful utility. The card costs a single white mana to cast and provides the ability to regenerate a target creature, preventing it from being destroyed by damage or destruction effects during a turn. This mechanic is crucial for maintaining board presence and surviving unexpected removal spells. Designed by artist Harold McNeill, the card embodies the harsh, frozen aesthetic of the Ice Age block, where survival is often a matter of resource management and tactical foresight. Collectors who focus on vintage Magic sets often seek out original printings of cards like Death Ward to complete their Ice Age collections or to build nostalgic decks that reflect the game's early design philosophy. The simplicity of its effect highlights the elegance of early card design, where clear rules and immediate impact defined the gameplay experience. For investors and hobbyists, cards from the Ice Age era represent a significant chapter in TCG history. The Death Ward card serves as a reminder of the strategic depth available in casual and constructed formats even in the game's formative years. Whether you are looking to add a piece of Magic history to your collection or simply appreciate the iconic artwork and rules text of this era, this card offers a tangible connection to the roots of the game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Death Ward
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Harold McNeill
Card Stock
English
{W}
Instant
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Regenerate target creature.
"Sometimes, a soul is not ready to complete its journey to the next world." —Halvor Arenson, Kjeldoran Priest
FAQ
Frequently Asked Questions
What does the Death Ward card do in Magic: The Gathering?
Death Ward is a white Instant card that allows you to regenerate a target creature. Regeneration prevents the creature from being destroyed by damage or destruction effects until the end of the turn.
Which set is the Death Ward card from?
Death Ward is card number 19 from the Ice Age set, which was released in 1995. It is a Common rarity card within that expansion.
Who illustrated the original Death Ward card?
The original artwork for the Ice Age printing of Death Ward was created by Harold McNeill, whose style helped define the visual identity of the Ice Age block.
Cards Named Death Ward
Explore cards with this name across sets and editions. Check each card’s details before choosing a version.
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- 2022 · 30th Anniversary Edition#17 · Common · Normal
- 2022 · 30th Anniversary Edition#314 · Common · Normal
- 1997 · Fifth Edition#25 · Common · Normal
- 1995 · Fourth Edition#21 · Common · Normal
- 1995 · Fourth Edition Foreign Black Border#21 · Common · Normal · Spanish
- 1994 · Foreign Black Border#16 · Common · Normal · French










