Drift of the Dead is an uncommon 1995 Magic: The Gathering card from the Ice Age set, known for its unique snow land synergy mechanics.
Drift of the Dead
1995 • Magic: The Gathering • Ice Age
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Description
Released in 1995, Drift of the Dead (card number 123) is a notable entry in the Ice Age expansion for Magic: The Gathering. As an Uncommon creature of the Wall subtype, this card offers a distinct strategic identity within the set's cold-themed framework. Its power and toughness scale dynamically based on the number of snow lands a player controls, rewarding deck builders who focus on snow land strategies. This mechanical design makes it a favorite among collectors who appreciate the intricate interactions of early Magic's limited environments. Collectors often seek out Drift of the Dead to complete their Ice Age sets, valuing its contribution to the era's unique gameplay dynamics. Whether you are building a vintage collection or studying the evolution of Magic: The Gathering, this card represents a key piece of the game's history. Its enduring presence in collector catalogs highlights its significance beyond just its in-game utility, serving as a tangible link to the mid-90s TCG boom.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Drift of the Dead
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Brian Snõddy
Card Stock
English
{3}{B}
Creature — Wall
* / *
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Defender (This creature can't attack.) Drift of the Dead's power and toughness are each equal to the number of snow lands you control.
"Take their dead, and entomb them in the snow. Risen, they shall serve a new purpose." —Lim-Dûl, the Necromancer
