The 1995 Ice Age expansion card Errant Minion (#68), a classic Enchantment-Aura from Magic: The Gathering designed by Harold McNeill.
Errant Minion
1995 • Magic: The Gathering • Ice Age
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Market & Price History
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.17 | Guide Estimate | +13.3% | ||
- $0.17
- Source
- Guide Estimate
- Trend
- +13.3%
- Price Details
30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Sep 20, 2026
Description
Released in 1995, the Ice Age expansion defined an era of Magic: The Gathering characterized by cold mechanics and artifact synergy. Errant Minion, card number 68 in this set, stands out as a versatile Enchantment — Aura that interacts deeply with the mana system. Designed by Harold McNeill, this common card offers a distinct strategic layer for players and collectors who appreciate the game's foundational design. As an Aura, Errant Minion attaches to a creature, transforming it into a focal point for resource management. The card introduces a unique risk-reward dynamic: during the upkeep of the enchanted creature's controller, the player may choose to pay any amount of mana. In exchange for this payment, the Aura deals 2 damage to that player but prevents an equal amount of that damage. This mechanic encourages creative deck building, allowing players to sacrifice health for mana acceleration while mitigating the self-inflicted harm. Collectors often seek out cards from the Ice Age set due to their historical significance in shaping early Magic: The Gathering gameplay. Errant Minion remains a notable piece for those interested in the evolution of enchantment mechanics and mana manipulation strategies. Its straightforward rules text and impactful effect make it a memorable addition to any vintage collection. Whether you are building a nostalgic set or studying the game's early design philosophy, this card provides a clear window into the strategic depth of the 1995 release.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Errant Minion
Game
Magic: The Gathering
TCG Attributes
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Common
Harold McNeill
Card Stock
English
{2}{U}
Enchantment — Aura
U
Card Text
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Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. This Aura deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Abandon not your faith when others abandon you.










