The 1995 Ice Age Fear card (124) from Magic: The Gathering. This classic black Enchantment-Aura offers a unique strategic effect for collectors and players.
Fear
1995 • Magic: The Gathering • Ice Age
No Listings Available
No listings available right now.
Market Price Guide
| Condition | Value | Comps | Source | Price Date |
|---|---|---|---|---|
| Raw / Ungraded | $0.10Over the last 30 days, stored prices ranged from $0.10 to $0.10 across 2 capture days. Change between Sep 4, 2026 and Sep 12, 2026: 0%. Compares the same source, grade and signed status. Capture days are not completed-sale counts. | Unknown | Guide Estimate Based on TCGplayer Market (reference) | Source Observation Date Unavailable |
Price History
Description
The 1995 Ice Age Fear card (124) occupies a distinct place in Magic: The Gathering history as a foundational black Enchantment-Aura. As a common card, it served as a staple in early black decks, providing a reliable way to control the board by restricting how opponents could block their creatures. Fear functions by targeting a creature and attaching to it, granting the feared ability. This means the enchanted creature cannot be blocked except by artifact creatures or other black creatures. This mechanic created interesting tactical dilemmas for players, forcing them to adapt their strategies around card advantage and resource management. The card’s design reflects the dark, frozen aesthetic of the Ice Age block, where magic often comes with a heavy cost or a chilling effect. Collectors value this card not just for its gameplay utility but for its role in the broader narrative of Magic: The Gathering. For completists, adding this card to a full set completion is a rewarding milestone, offering a tangible connection to the game’s early evolution. Whether you are looking to complete your Ice Age collection, build a vintage-style deck, or simply appreciate the artistry of Rick Emond’s work, this card remains a significant piece of TCG history. Its enduring presence in casual and competitive formats alike speaks to its well-designed mechanics and iconic status among Magic enthusiasts. Exploring the nuances of early Magic cards like Fear provides deeper insight into the strategic depth that has made the game a enduring pastime for millions worldwide.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Fear
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Rick Emond
Card Stock
English
{B}{B}
Enchantment — Aura
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
"Even the bravest of warriors yet knows the dark clutch of fright upon his stalwart heart." —Lim-Dûl, the Necromancer










