The 1995 Magic: The Gathering Ice Age Rare enchantment Freyalise's Winds (#241) offers unique strategic control through its wind counter mechanics.
Freyalise's Winds
1995 • Magic: The Gathering • Ice Age
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Description
Freyalise's Winds, card number 241 from the 1995 Ice Age set, stands as a distinctive enchantment within the Magic: The Gathering trading card game. Printed by Wizards of the Coast, this Rare card carries the ICE set code and features artwork by Mark Tedin. As a green mana enchantment with a mana cost of {2}{G}{G} and a mana value of 4, it provides players with a specific method of board control that differs from simple removal spells. The strategic identity of this card revolves around its unique interaction with permanent tapping. Instead of dealing direct damage or destroying artifacts, Freyalise's Winds imposes a resource constraint on the opponent's actions. When a permanent becomes tapped, the card instructs players to place a wind counter on it. This mechanic creates a lingering effect that persists throughout the game, altering how permanents function during their controller's untap step. Specifically, if a permanent bearing a wind counter would untap, all wind counters are removed from it instead. This interaction makes the card particularly relevant in formats where tapping is central to strategy, offering a way to disrupt recurring activations or ability triggers without permanently removing the permanent from play. Collectors often seek out this card for its place in the Ice Age block, which defined a specific era of gameplay for the trading card game. The card’s design emphasizes its role as a control element, fitting into the broader theme of environmental and magical interference present in the set. For those building collections of vintage Magic: The Gathering cards, Freyalise's Winds represents a tangible piece of the game’s mechanical evolution. It allows players to engage with the history of the format while appreciating the clever design of its counter-based mechanics. Whether used in casual play or studied for its design ingenuity, this card remains a notable entry in the Magic: The Gathering catalog. ## How does the wind counter mechanic work in Freyalise's Winds? Whenever a permanent becomes tapped, you place a wind counter on it. During the controller's untap step, if that permanent has wind counters, they are removed instead of the permanent untapping. ## What is the mana cost and color identity of this card? Freyalise's Winds has a mana cost of {2}{G}{G}, making it a green enchantment with a mana value of 4. It requires three green mana sources to cast. ## Why is Freyalise's Winds considered a strategic card in Magic: The Gathering? It offers a unique form of control by hindering the opponent's ability to activate tapped abilities or untap permanents, rather than destroying them directly.
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Card Details
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Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Freyalise's Winds
Game
Magic: The Gathering
TCG Attributes
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Rare
Mark Tedin
Card Stock
English
{2}{G}{G}
Enchantment
G
Card Text
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Whenever a permanent becomes tapped, put a wind counter on it. If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.











