The 1995 Magic: The Gathering Ice Age release featuring the Fylgja card. This white mana Enchantment — Aura offers unique healing support for your decks.
Fylgja
1995 • Magic: The Gathering • Ice Age
No Listings Available
No listings available right now.
Price History
Description
The Fylgja card, numbered 26 in the 1995 Ice Age expansion, represents a foundational design element from Magic: The Gathering's early history. Illustrated by Edward P. Beard, Jr., this Common rarity card functions as a white Enchantment — Aura with a mana cost of {W} and a mana value of 1. Collectors often seek this card for its historical significance within the Ice Age block and its straightforward, efficient gameplay mechanics. Fylgja provides a versatile utility effect by entering the battlefield with four healing counters. Players can remove a counter to prevent the next point of damage that would be dealt to the enchanted creature that turn, offering a crucial defensive option. Additionally, paying {2}{W} allows a player to put a healing counter back on the Aura, extending its protective lifespan. This cyclical resource management makes it a interesting piece for completing the Ice Age set or exploring early white mana strategies. As a staple of the ICE set code, Fylgja continues to be a notable entry for enthusiasts of vintage trading card games who appreciate the strategic depth of classic enchantments.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Fylgja
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Edward P. Beard, Jr.
Card Stock
English
{W}
Enchantment — Aura
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature This Aura enters with four healing counters on it. Remove a healing counter from this Aura: Prevent the next 1 damage that would be dealt to enchanted creature this turn. {2}{W}: Put a healing counter on this Aura.
