Glaciers is card #294 from the 1995 Ice Age expansion, a rare enchantment that alters terrain and demands strategic upkeep management.
1995 • Magic: The Gathering • Ice Age
No listings available right now.
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.53 | Guide Estimate | -1.9% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 12, 2026
Glaciers, numbered 294 in the Ice Age set, is a rare enchantment card from the 1995 Magic: The Gathering expansion. Designed with a dual-color identity of white and blue, this card presents a fascinating strategic dilemma for collectors and players alike. The card features the artwork of Mark Tedin, whose style helped define the visual identity of the early Magic: The Gathering era. The gameplay mechanics of Glaciers revolve around resource management and board transformation. At the beginning of the controller's upkeep, they must choose to pay {W}{U} or sacrifice the enchantment. If maintained, all Mountains on the battlefield become Plains. This effect allows players to generate white mana from lands that would normally only produce blue or colorless mana, facilitating hybrid strategies that rely on both colors. The flavor text, attributed to Lucilde Fiksdotter, Leader of the Order of the White Shield, adds narrative depth, hinting at the geopolitical shifts that accompany such magical alterations to the landscape. Collectors often seek out Glaciers for its historical significance within the Ice Age block, which established many foundational mechanics still relevant in the game today. As a rare card, it holds a distinct place in the set's hierarchy, appealing to those who appreciate the complexity of early-era design. The card's ability to permanently change land types makes it a memorable piece of Magic history, showcasing the creative risks taken by Wizards of the Coast during the game's formative years. Whether you are building a vintage collection or studying the evolution of card design, Glaciers offers a window into the strategic depth of the mid-90s trading card game landscape.
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Glaciers
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Rare
Mark Tedin
Card Stock
English
{2}{W}{U}
Enchantment
U, W
Abilities, attacks, oracle text, and flavor text printed on the card.
At the beginning of your upkeep, sacrifice this enchantment unless you pay {W}{U}. All Mountains are Plains.
"Even the highest mountain can be ground to dust." —Lucilde Fiksdotter, Leader of the Order of the White Shield
Browse sets, compare artwork, and track your collection.