The history of the Halls of Mist card from Magic: The Gathering's 1995 Ice Age set. This rare land card features a distinctive cumulative upkeep mechanic.
Halls of Mist
1995 • Magic: The Gathering • Ice Age
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Description
The Halls of Mist card, numbered 354 in the Magic: The Gathering Ice Age expansion, remains a notable entry for collectors of 1990s trading cards. Released in 1995, this rare land card was designed by Mark Poole and introduces a strategic element through its cumulative upkeep ability. This mechanic requires players to manage age counters, adding a layer of complexity to gameplay that distinguishes it from standard land cards in the game. For enthusiasts of Magic: The Gathering trading card game history, the Ice Age set represents a pivotal era of design innovation. Collectors often seek out specific cards like Halls of Mist to complete their Ice Age sets or to build thematic decks centered around resource management. The card's unique rules text offers a glimpse into the evolving mechanics that have shaped the game over decades. Whether you are a veteran player looking to expand your collection or a new collector exploring the roots of the game, understanding the context of cards like Halls of Mist enhances the collecting experience. This product stands as a testament to the creative depth of the Ice Age expansion, appealing to those who appreciate both the strategic and historical aspects of the hobby.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Halls of Mist
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Mark Poole
Card Stock
English
Land
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures that attacked during their controller's last turn can't attack.
