The #79 rare card Illusions of Grandeur from the 1995 Ice Age expansion, offering a powerful life-gain mechanic for Magic: The Gathering collectors.
Illusions of Grandeur
1995 • Magic: The Gathering • Ice Age
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$16.52
Description
Illusions of Grandeur stands as one of the most recognizable blue enchantments from Magic: The Gathering's formative years. Released in 1995 as card number 79 in the Ice Age expansion, this rare card captures the complex strategic depth that defined the game's early design philosophy. The card features the distinctive artwork by Quinton Hoover, reflecting the artistic style of the Ice Age block's cold, atmospheric aesthetic. The card’s primary identity revolves around its unique lifecycle mechanic. Upon entering the battlefield, it grants the controller 20 life, providing immediate value. However, this benefit comes with a significant long-term cost. The card requires cumulative upkeep, forcing the owner to pay an increasing amount of mana each turn. If the cost cannot be met, the enchantment is sacrificed, and the controller loses that same 20 life. This high-risk, high-reward dynamic makes it a fascinating subject for historians of TCG design and players interested in legacy formats. For collectors, Illusions of Grandeur represents a tangible piece of Magic history. It is a staple for those studying the evolution of blue mana strategies and the development of enchantment cards in the mid-90s. Whether you are building a vintage collection or simply appreciate iconic card designs, this piece offers a direct connection to the game's foundational era. Owning a copy of Illusions of Grandeur allows enthusiasts to explore the intricate balance between power and penalty that characterizes the best strategic games. It remains a beloved artifact for fans who value the narrative and mechanical innovation of the game's first decade.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Illusions of Grandeur
Game
Magic: The Gathering
TCG Attributes
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Rare
Quinton Hoover
Card Stock
English
{3}{U}
Enchantment
U
Card Text
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Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this enchantment enters, you gain 20 life. When this enchantment leaves the battlefield, you lose 20 life.











