Mesmeric Trance is a rare blue enchantment from the 1995 Ice Age expansion, identified by card number 83 in the Magic: The Gathering trading card game.
Mesmeric Trance
1995 • Magic: The Gathering • Ice Age
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Description
Released in 1995 as part of the Ice Age expansion, Mesmeric Trance (card number 83) stands as a defining blue enchantment in the Magic: The Gathering trading card game. Created by artist Dan Frazier, this rare card introduces a unique strategic layer through its cumulative upkeep mechanic, requiring players to manage resource allocation carefully. The card's design reflects the icy aesthetic of the Ice Age set, featuring a mana cost of {1}{U}{U} and a mana value of 3. Its ability allows players to discard a card to draw another, offering a tactical trade-off that appeals to collectors who appreciate the early complexity of the game's rules. For enthusiasts of the Ice Age era, this card represents a key component of the set's identity, blending thematic flavor with mechanical depth. Collectors often seek Mesmeric Trance for its historical significance in the development of blue mana strategies and its distinctive artwork by Dan Frazier. Whether you are building a vintage collection or exploring classic Magic: The Gathering cards, this product offers a tangible connection to the game's rich history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Mesmeric Trance
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Dan Frazier
Card Stock
English
{1}{U}{U}
Enchantment
U
Card Text
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Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {U}, Discard a card: Draw a card.
"Magic overused can freeze the mind. Creativity is more important than power." —Zur the Enchanter
