Magic: The Gathering's Mystic Might, card number 86 from the 1995 Ice Age expansion. This rare Aura enchantment provides significant tactical value through land manipulation and creature enhancement.
Mystic Might
1995 • Magic: The Gathering • Ice Age
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$0.52
Description
Mystic Might stands as a distinctive piece of Magic: The Gathering history, originating from the Ice Age expansion released in 1995. As card number 86 in the set, this Rare enchantment captures the strategic depth characteristic of the game's early design philosophy. Designed for players who enjoy controlling the battlefield through resource management, the card offers a compelling risk-reward dynamic that appeals to seasoned collectors and competitive players alike. The card functions as an Aura, requiring the attachment to a land you control to activate its effects. Its primary utility lies in its ability to temporarily empower a target creature, granting it a substantial +2/+2 boost until the end of the turn. This effect can turn the tide of a battle, providing a crucial advantage in combat scenarios. However, the card introduces a unique mechanic known as cumulative upkeep, which adds a layer of complexity to its usage. At the beginning of each of your upkeep phases, you must pay {1}{U} for each age counter on the permanent; failure to do so results in the card being sacrificed. This mechanic forces players to carefully weigh the immediate power boost against the long-term resource cost, making every decision impactful. Collecting cards from the Ice Age era holds significant value for enthusiasts of Magic: The Gathering. Mystic Might, with its unique enchantment structure, serves as a fascinating example of how early designers experimented with balance and player agency. For collectors, owning a copy of this card represents a tangible connection to the evolution of the trading card game. It is a sought-after item for those building comprehensive collections of the Ice Age set or for players interested in the historical development of Aura enchantments. The card's rarity and strategic intrigue make it a valuable addition to any serious collection, offering both nostalgic appeal and mechanical interest.
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Card Details
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Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Mystic Might
Game
Magic: The Gathering
TCG Attributes
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Rare
Nicola Leonard
Card Stock
English
{U}
Enchantment — Aura
U
Card Text
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Enchant land you control Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."










