Identify this 1995 Ice Age expansion card, Seizures (number 159), a black Enchantment Aura with a mana cost of {1}{B}.
Seizures
1995 • Magic: The Gathering • Ice Age
No Listings Available
No listings available right now.
Price History
$0.13
Description
Seizures, designated as card number 159 in the Ice Age set, was released in 1995 as part of the Magic: The Gathering trading card game. This card functions as an Enchantment — Aura with a mana cost of {1}{B} and a mana value of 2. As a common rarity card, it is identified by the set code ICE and features artwork by Julie Baroh. The card’s primary mechanic revolves around controlling the flow of combat damage. When a player enchants a creature with Seizures, the Aura remains attached until it is removed. The critical interaction occurs whenever the enchanted creature becomes tapped; at that moment, the Aura triggers an effect that deals 3 damage to the controller of that creature. The controller must pay {3} mana to prevent this damage, creating a strategic decision point during gameplay. Collectors of Magic: The Gathering often seek out cards from the Ice Age expansion due to its unique world-building and distinct mechanical innovations. Seizures represents a specific design philosophy from that era, focusing on indirect damage and resource management rather than direct creature removal. Its status as a common card makes it accessible for those looking to complete base set collections or explore the historical evolution of Aura enchantments in the game. For investors and hobbyists, understanding the specific rules text and mana requirements is essential for accurate valuation and historical appreciation. This card serves as a tangible piece of TCG history, illustrating how early designers experimented with conditional damage triggers. Whether you are building a vintage collection or researching game mechanics, Seizures offers a clear example of 1995 design standards.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Seizures
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Julie Baroh
Card Stock
English
{1}{B}
Enchantment — Aura
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature Whenever enchanted creature becomes tapped, this Aura deals 3 damage to that creature's controller unless that player pays {3}.
"Sheathe your sword, warrior, lest ye fall on it when stricken." —Lim-Dûl, the Necromancer










