The 1995 Magic: The Gathering Ice Age card Spoils of War, number 164. This rare sorcery allows players to distribute counters based on an opponent's graveyard.
Spoils of War
1995 • Magic: The Gathering • Ice Age
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Description
Released in 1995 as part of the Ice Age expansion, Spoils of War holds a distinct place in Magic: The Gathering history as card number 164. Designed by artist Pete Venters, this rare sorcery card is defined by its unique mechanical interaction with the graveyard. When cast, the spell's effect scales directly with the number of artifact and creature cards residing in an opponent's graveyard, allowing the caster to distribute a corresponding number of +1/+1 counters among any target creatures. This dynamic interaction makes it a strategic tool that rewards deck construction and resource management. Spoils of War stands out for its clever use of the graveyard as a resource, offering a different angle on creature buffs compared to other spells of the era. Completing a set of Ice Age cards is a popular goal for enthusiasts who appreciate the foundational mechanics established during Magic's early years. The enduring popularity of the Ice Age expansion ensures that cards like Spoils of War remain relevant for both nostalgic players and new collectors exploring the game's rich history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Spoils of War
Game
Magic: The Gathering
TCG Attributes
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Rare
Pete Venters
Card Stock
English
{X}{B}
Sorcery
B
Card Text
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X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell. Distribute X +1/+1 counters among any number of target creatures.
"This is the fun part!" —Ib Halfheart, Goblin Tactician
