The 1995 Magic: The Gathering Ice Age expansion with Thoughtleech #269, an uncommon green enchantment card.
Thoughtleech
1995 • Magic: The Gathering • Ice Age
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Description
Released in 1995 as part of the Ice Age expansion, Thoughtleech is a distinct green enchantment card identified by number 269. Created by artist Mark Tedin, this uncommon card captures the icy, strategic tone of the early Magic: The Gathering era. The card functions as a resource-gathering tool, allowing the player to gain life whenever an opponent taps an Island. This mechanic encourages careful deck construction and highlights the strategic depth available in the game's early years. For collectors, the Ice Age set remains a foundational piece of TCG history, featuring unique artwork and mechanics that defined the format. Thoughtleech appeals to those interested in the evolution of green mana strategies and the artistic style of the mid-90s. Completing a set of Ice Age requires tracking down every card, including this enchantment. Whether you are building a vintage collection or studying early game design, Thoughtleech offers a tangible connection to Magic's rich heritage. By focusing on catalog integrity and collector needs, the platform helps you find the pieces necessary for your collection. Thoughtleech stands out not just for its gameplay utility, but for its role in the broader narrative of collectible card games. ## Sources
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Thoughtleech
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Mark Tedin
Card Stock
English
{G}{G}
Enchantment
G
Card Text
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Whenever an Island an opponent controls becomes tapped, you may gain 1 life.
"A resourceful mage has many sources of information. The best one is your foe." —Zur the Enchanter
