The 1995 Magic: The Gathering Ice Age expansion with this Touch of Death card. A staple black sorcery for TCG enthusiasts and set completists.
Touch of Death
1995 • Magic: The Gathering • Ice Age
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Description
Released in 1995 as part of the Ice Age expansion, Touch of Death is a recognizable black sorcery within the Magic: The Gathering trading card game. Identified by the set code ICE and card number 167, this common rarity card serves as a fundamental piece for collectors building out the original block. The card features a mana cost of {2}{B} and allows players to deal one damage to a target while gaining life, alongside a delayed draw effect for the next turn's upkeep. Artists and historians often cite this era as pivotal for the game's evolving mechanics. For those tracking the history of TCG design, Touch of Death represents the strategic depth introduced during the Ice Age era.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Touch of Death
Game
Magic: The Gathering
TCG Attributes
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Common
Melissa A. Benson
Card Stock
English
{2}{B}
Sorcery
B
Card Text
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Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life. Draw a card at the beginning of the next turn's upkeep.
"What was yours is mine. Your land, your people, and now your life." —Lim-Dûl, the Necromancer
