The 1995 Chronicles expansion with this Magic: The Gathering card featuring the green Aura enchantment Cocoon. Card #59 from the set provides collectors with a distinct piece of TCG history.
Cocoon
1995 • Magic: The Gathering • Chronicles
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$0.21
Description
The Chronicles expansion, released in 1995, stands as a pivotal moment in Magic: The Gathering history, bringing together cards from the early Alpha, Beta, and Unlimited sets into a single, accessible collection. Within this foundational release, card number 59, titled Cocoon, offers a compelling example of early game design through its unique enchantment mechanics. As an Uncommon rarity card, it remains a recognizable piece for enthusiasts building sets from this era. Cocoon is a green Enchantment — Aura with a mana cost of one green mana. Its design introduces a delayed effect mechanism that was innovative for its time. When played, the card taps the enchanted creature and places three pupa counters on itself. During the turn, the enchanted creature remains unable to untap, providing temporary control. The card’s true potential is realized over time: at the beginning of each upkeep, a counter is removed. Once the final counter is gone, the enchanted creature receives a +1/+1 counter and gains the ability to fly, transforming a standard unit into a powerful aerial threat. For collectors, this card represents the strategic depth and evolving ruleset of mid-90s trading card games. The card features artwork by Mark Tedin, whose style helped define the visual identity of Magic in its formative years. Owning a copy of Cocoon allows collectors to engage with the game’s mechanical evolution, appreciating how simple mana costs and delayed triggers create complex interactions. Whether for completing a Chronicles set or studying the history of Aura enchantments, this card remains a significant artifact for any Magic: The Gathering library.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Cocoon
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Mark Tedin
Card Stock
English
{G}
Enchantment — Aura
G
Card Text
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Enchant creature you control When this Aura enters, tap enchanted creature and put three pupa counters on this Aura. Enchanted creature doesn't untap during your untap step if this Aura has a pupa counter on it. At the beginning of your upkeep, remove a pupa counter from this Aura. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.












