Battering Ram is a common artifact creature from Magic: The Gathering's Fourth Edition, released in 1995. This card features the Construct subtype and unique abilities including banding and wall destruction.
Battering Ram
1995 • Magic: The Gathering • Fourth Edition
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Description
Battering Ram, numbered 297, is a foundational artifact creature from Magic: The Gathering's Fourth Edition, released in 1995. As a Construct with a mana cost of two, this common card offers strategic value through its unique abilities. At the beginning of combat, it gains banding, allowing you to organize your attacking forces flexibly. Additionally, whenever it is blocked by a Wall creature, it destroys that Wall at the end of combat, providing a reliable removal tool against defensive strategies. The card was illustrated by Jeff A. Menges and remains a recognizable piece of early Magic history. Collectors appreciate Battering Ram for its role in the game's early ecosystem and its straightforward yet impactful design. Whether you are building vintage decks or adding to your Magic: The Gathering collection, this card represents a key moment in the game's evolution. Its enduring presence in the Fourth Edition set makes it a staple for enthusiasts of the format.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Battering Ram
Game
Magic: The Gathering
TCG Attributes
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Common
Jeff A. Menges
Card Stock
English
{2}
Artifact Creature — Construct
1 / 1
Card Text
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At the beginning of combat on your turn, this creature gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) Whenever this creature becomes blocked by a Wall, destroy that Wall at end of combat.
By the time Mishra was defeated, no mage was foolish enough to rely heavily on walls.
