Ray of Command is card #56 from the 2011 Magic: The Gathering Commander set, featuring a powerful blue instant effect.
Ray of Command
2011 • Magic: The Gathering • Commander
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Description
Ray of Command, identified as card number 56 in the 2011 Magic: The Gathering Commander set, remains a notable inclusion for enthusiasts of the Blue mana color. This instant spell offers a strategic advantage by allowing players to untap a target creature controlled by an opponent, gain control of it until end of turn, and grant it haste. The effect concludes with the creature tapping itself upon returning to its original owner, creating a dynamic gameplay loop. Designed by Andrew Robinson, the card is part of the CMD set code collection, which established key foundational mechanics for the Commander format. Collectors often seek out this release to complete their Commander 2011 set or to enhance their Magic: The Gathering trading card game libraries with functional pieces. The card's straightforward yet impactful rules text makes it a staple in many Blue decks, appealing to both new players learning the game and veterans refining their lists.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Ray of Command
Game
Magic: The Gathering
TCG Attributes
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Common
Andrew Robinson
Card Stock
English
{3}{U}
Instant
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
"Heel."
